Animation Test // Unreal Engine Development
- Eloise Bray
- Oct 21, 2021
- 1 min read
After thinking about the 2 animation tests over night, I began to speculate what the outcome might look like if I began to render the same video with varying filters and then over-lay to combine them all to create one over-all effect of an inter-stellar/synthetic, tessellating environment, rather than just being suspended in space or a void:
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