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Writer's pictureEloise Bray

Blender // Render Tests - P02

In order to detach myself from deciding the final view/perspective of the renders, I formed an engine in blender by creating a keyframe to the camera, and then adding noise modifiers along the X,Y and Z axis and assigning a camera track to the mandlebulb.

By doing so, I can set the camera to move to random positions along the X,Y,Z axis whilst ensuring that the focal point remains on the mandlebulb, so I don't end up with blank outputs.


In increased the focal length of the camera in order to have some renders which frame the entire bulb, whilst others will crop into the surface of the model.


I also wanted to add another noise modifier to the focal length of the camera in order to vary the view of the render too however I have not been able to work out how to create this modifier yet.


I considered trying to animate the model, however with each individual PNG taking approximately 3 hours each - I am beginning to think this may be a bit ambitious in respect to available time.




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